Nowadays, competitive in the market. There are many
Nowadays, technology had made our lives easier and convenient. Things
are effortless, can provide accurate output, and less hassle. Graphic designs do
not mean that it’s all about designs made by computers, instead, from the past
years, are made manually by hand, and it takes a very talented person to make
it very detailed. From small canvassed to paintings, people are admired art,
depending on their own interpretations.
Today, artists around the world are not only found in streets drawing
canvasses for people, drawing backgrounds from the scenery. Now, there are
people who are called, digital graphic designers, which are artist that
utilized computers and technology for making designs and arts.
Digital graphics are now in trends especially digital arts are easily
exhibited in the internet particularly in the social media. Digital arts are
made through software, like Adobe programs and many more.
Also, in terms of creating digital arts, 3D modeling became a trend
since computer games and animated movies uses 3D characters, to make it more
pleasing to the users’ eyes.
Innovation in digital arts are growing fast, as the industry for digital
games and movies are very competitive in the market. There are many
applications created that enabled the user to developed their ability in graphic
design, but not all are capable of it.
The usability of an application is very important to graphic designed, because
it could be affected the development and served as the basis to create a more and
attractive design that can entice the users. Some companies or production
managements invests on software with premium features, meaning they have to pay
a price in order to use the full capabilities of the software, to fulfill the
satisfaction of creating digital arts and motion graphics.
Some may not believe it, but there are softwares in the internet that promises
a pack of features in terms of digital graphic designs, that be downloaded,
open licensed and free of charge, like the Blender.
Blender is a free and open source 3D creation suite. It supported the
entirety of the 3D pipeline in modeling, rigging, animation, simulation,
rendering, compositing and motion tracking, even video editing and game
The creator of Blender was Ton Roosendaal, which is the largest open
source tool for 3D creation. Blender was originally developed as an in-house tool;
the software now is being developed online by a community of developers led by
Ton Roosendaal at blender.org. And was originally developed as in-house 3D
software by the Dutch animation studio neogeo. It was mainly used by graphic
artist that practices 3D modeling.
Features of Blender are not only for 3D modeling, but also for
animation, cycles render, video editing, game creation, and they can improve
functionalities by program scripting using Python. By utilized the full
capabilities of Blender, the user could make an integrated project – for
example, making a 3d model character, apply colors, animation, and you can use
it in a movie or a game, and add effects.
Performance for rendering projects may depend on the hardware
capabilities, but the Blender organization is still fixing bugs and improving
updates to improve the adaptability of the software to the hardware.
Despite of being an open-sourced application, Blender’s popularity is
still on the downside. Blender may be used in some famous games and their
technology is even applied on some of the Hollywood movies, but still, most of
the users prefer other software. This issue aimed to be clarified in this
research as a secondary priority, and can be answered along the way as long as
reader continuously read this research.
In order to clarify and understand the Blender application, the
researchers are inspired to make this research and to conduct a study about the
usability of the Blender Application in terms of making it as a tool for
studying a multimedia development, specifically for making 3d models and
applications, and to promote the software to the target students, because it
may help them in many ways, particularly in studying multimedia.